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Sprint Recap 6

This sprint a prototype version of Power Chip was successfully deployed to the google play store. This is a big win for Overclocked Studios as it proves that we have the ability to push something professional out. Unfortunately we have had issues getting further amendments built and deployed, however this is an issue we are working on.


We made use of the asset pack that we purchased earlier in the development cycle to start developing full levels that fit the style and aesthetic of Power Chip. Using more of the asset pack, we made a main menu that the user sees when they load up Power Chip. This was an important feature to tackle as the first impressions of a player are crucial. This sprint was tough, however, as it took place over the Christmas holidays and it was difficult for many of us to work as we did not have access to our desktop computers. I personally found it difficult to complete my job of finishing my models as the laptop I was working on ran blender slowly.


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